Technical sound designer & programmer
I help indie teams with distinct worlds by crafting stylized, behaviour-driven audio and bridging the gap between sound design and technical systems.

Dice Gambit is out!
I was audio lead on the project, responsible for audio direction, sound design, implementation, co-designing the audio system and collaborating with amazing composer Paulo Cunha on music considerations.
S H O W R E E L
Displaying sound design work outside of my work on professional titles.
T E S T I M O N I A L S
Nicos, lead programmer on Dice Gambit:
Jonas has been a joy to work with and has continually produced high quality audio as well as integrating it with very little guidance, all while having both a professional and amiable disposition. His ability to learn, adapt and evolve both himself and his work, as well as his willingness to go beyond what is requested of him. Jonas is a gift to any project he is assigned to.
Daniel Esterhuizen, Senior Graphics Programmer at BetaDwarf:
Despite being given very little technical onboarding, Jonas delivered a number of audio playback scripts in C# using our project’s systems. Jonas worked very well with our other sound intern as well as myself, showing that he is comfortable in a team and ready to ask for guidance when it is needed. That said, Jonas’s ability to work independently from myself really impressed me.
S E R V I C E S

SOUND DESIGN & IMPLEMENTATION
Experienced in analyzing & identifying the audio needs of games to build the sound identity that lifts the player experience in just the right ways. I specialize in the intersection between the technical and design aspects – audio design as a process intertwined with implementation yields the best results.
PROGRAMMING
I am an experienced programmer regarding both in-engine implementing , scripting and extending audio systems, as well as a full stack developer in the IT industry. I hold a MSc in Development the IT University of Copenhagen. Currently I’m expanding into audio programming in C++.


COMPOSITION & PRODUCTION
As a composer I work with intention and curiosity. I see music as an integrated part of the sound profile of a game profile. When I’m designing complex, adaptive music systems I’m in heaven!
Lets work together!
Contact me at:
mail: hello@jonasryan.dk
phone: +45 28 77 32 97

